• Adam's most important lesson of entrepreneurship | Ep.18

  • 2021/04/09
  • 再生時間: 1 時間 21 分
  • ポッドキャスト

Adam's most important lesson of entrepreneurship | Ep.18

  • サマリー

    • Brandon's caffeine intake cycle and the dangers of caffeine intake.
    • Opportunity for a business focused on decaf?
    • "The brightest flame burns quickest"
    • Adam's death-consciousness
    • What is a life well lived?
    • Putting in too many hours is a bad strategy when you do knowledge work
    • Consider the review process when you need to launch on a platform like the Google App store
    • 🎊 Codex is now available in the chrome store!
    • Brandon's favourite Codex feature: "Request context"
    • Capturing an engineer's reply to questions is a differentiator for Codex
    • Using documentation to systemize and scale your time
    • Adam still has concerned about the level of abstraction Codex is focused on
    • Context in code should focus on the 'unexpected moments'
    • Most important next step for Codex: have teams use it so they can hone in on ideal customer
    • The Quickstart Guide to Game Mastering is going out to alpha readers
    • Adam will use Google Docs for the alpha review so that he doesn't have to ask people to sign up for Notion
    • After alpha review the guide will be an 'open beta'. It will be soft launched so that Adam can see more new GMs try it before pouring on marketing efforts.
    • Adam discusses his biggest realization of entrepreneurship: Ship often
    • Adam seriously doubts people's ability to understand and change complex systems
    • Reflection on how waiting to ship the guide was a failure
    • Example of shipping fast: Free Fantasy Stock Art built with airtable.
    • Chess is a useful example for clarifying just how impossible it is for you to understand every variable in business.
    • Adam is learning to trust himself more as a founder in the gaming space
    • Adam keeps almost falling into the trap of going after something big and ambitious.
    • Project HearthQuest
    • "I can help people sooner by starting smaller" - Adam
    • The pain of having a big vision but sharing a small, scrappy piece with the world and hearing the feedback.
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あらすじ・解説

  • Brandon's caffeine intake cycle and the dangers of caffeine intake.
  • Opportunity for a business focused on decaf?
  • "The brightest flame burns quickest"
  • Adam's death-consciousness
  • What is a life well lived?
  • Putting in too many hours is a bad strategy when you do knowledge work
  • Consider the review process when you need to launch on a platform like the Google App store
  • 🎊 Codex is now available in the chrome store!
  • Brandon's favourite Codex feature: "Request context"
  • Capturing an engineer's reply to questions is a differentiator for Codex
  • Using documentation to systemize and scale your time
  • Adam still has concerned about the level of abstraction Codex is focused on
  • Context in code should focus on the 'unexpected moments'
  • Most important next step for Codex: have teams use it so they can hone in on ideal customer
  • The Quickstart Guide to Game Mastering is going out to alpha readers
  • Adam will use Google Docs for the alpha review so that he doesn't have to ask people to sign up for Notion
  • After alpha review the guide will be an 'open beta'. It will be soft launched so that Adam can see more new GMs try it before pouring on marketing efforts.
  • Adam discusses his biggest realization of entrepreneurship: Ship often
  • Adam seriously doubts people's ability to understand and change complex systems
  • Reflection on how waiting to ship the guide was a failure
  • Example of shipping fast: Free Fantasy Stock Art built with airtable.
  • Chess is a useful example for clarifying just how impossible it is for you to understand every variable in business.
  • Adam is learning to trust himself more as a founder in the gaming space
  • Adam keeps almost falling into the trap of going after something big and ambitious.
  • Project HearthQuest
  • "I can help people sooner by starting smaller" - Adam
  • The pain of having a big vision but sharing a small, scrappy piece with the world and hearing the feedback.

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