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In the latest episode of "Fail It to Nail It" we welcome composer Chris Christodoulou to discuss his career and experiences. They start with a rare calm in Chris's work schedule before diving into his unique projects. Chris highlights "Droid Escape Basilica," a memorable project developed on a laptop with limited resources, where he experimented with tracker software called Renoise, which influenced his music creation process. He starts by sharing his most unique composition in a game called “Droid Scrape Basilica”. He also shares his love for a piece from "The Sea Will Claim Everything" and the album "Risk of Rain 2", discussing the differences in style and the extensive time invested in their creation.
He narrates his journey into music and game composition, starting young with an interest in both fields. Technological advancements and the rise of the internet and indie games made his career possible. Chris emphasizes the importance of perseverance, sending numerous emails, and participating in game jams to get noticed, crediting his initial success to networking and leveraging industry connections.
He shares a significant learning experience he had from a film project that involved some miscommunication and time management issues, and he stresses the importance of clear communication, realistic time assessments, and knowing when to say no. Chris values learning from failures and mistakes, both in music and business aspects like contracts, and believes in a proactive approach to improvement.
Follow Chris on YouTube, Instagram and X!
Check out his Website: https://www.chrischristodoulou.com/