エピソード

  • 095 – Designer Diary for Mindbug Beyond with Richard Garfield, Christian Kudahl & Skaff Elias
    2023/04/21
    In this episode, I discuss with Richard Garfield, Skaff Elias and Christian Kudahl about the design process of Mindbug Beyond. Support our Current Kickstarter Campaign for Mindbug Beyond: Mindbug Beyond Kickstarter Campaign  
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    51 分
  • 094 – Mindbug Kickstarter Lessons Learned
    2023/01/03
    Hello everyone and happy new year. Today we have January 2nd and I have a special guest today. It is my co-designer and friend Christian Kudahl. Hi Christian and welcome to the show. Today we're going to be looking back at the year 2022, and reflecting on our very first Kickstarter campaign for the game,
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    59 分
  • 093 – A Working Day as a Games Publisher
    2022/05/27
    It's been over half a year since I recorded the last podcast episode. That's definitely far too long. I hope that I will be able to record new episodes much more often in the future. Because I really missed being able to exchange ideas with other game designers and to delve deeply into specific game
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    31 分
  • 092 – Mindbug – Officially Announced
    2021/10/05
    A lot has happened in the last couple of months in the Nerdlab. Christian and I got the chance to work with industry veterans Richards Garfield and Skaff Elias on our Game Mindbug. In this podcast episode, I talk about the things I have been working on with regards to Game Design, Game Development and
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    31 分
  • 091 – The Journey of AracKhan Wars with Robert Palmer
    2021/07/29
    Today we have a great guest on the show and I am really excited to learn more about his game. He is the designer of AracKhan Wars, a strategy card game that just got successfully funded with more than 100k on Kickstarter last month. It’s a highly strategic game about card placement, positioning, and maximizing
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    1 時間 19 分
  • 090 – Designing Slay the Spire – The Boardgame – with Gary Dworetsky
    2021/07/20
    Today we have a great guest on the show. Gary Dworetsky is the designer and publisher of the very successful game Imperium: The Contention. The game has an incredible 8.1 rating on board game geek and is a 4-X card game about deploying fleets, moving ships into the right position, and then crushing your opponent
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    1 時間
  • 089 – The Design Philosophy of Riftforce with Carlo Bortolini
    2021/06/01
    This week I had the chance to talk to Carlo Bortolini, a fellow game designer (Memoarr and Riftforce). Riftforce is a dueling card game that involves factions, drafting, combos, and different strategies. All the good stuff I love so much about card games. So I was very happy to talk to Carlo Bortolini and
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    1 時間 3 分
  • 88 – The Game Design Process of Bruno Cathala
    2021/05/20
    This week I have the incredible honor of hosting one of the best game designers in the world. He has designed countless games and it doesn’t seem like he is going to stop :-) And the majority of them are incredibly successful. For example he designed Kingdomino, Five Tribes, Seven Wonders Duel, Shadows over Camelot,
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    53 分