• On Writing | Ep.19

  • 2021/04/12
  • 再生時間: 1 時間 24 分
  • ポッドキャスト

  • サマリー

    • Clearing the creativity faucet as a metaphor for writing from David Perell
    • How to improve at writing
      • Writing prompts
      • Writing every day
    • Creative writing VS Business writing
    • Brandon's experience using a pre-written adventure module for our D&D game
    • Adam is learning about "adventure writing" which is a unique format that combines game design, utility, and creative writing
    • Adam started an "Adventure Reading Club" to learn more about the format
    • Product Managers should take more notes to practice writing
    • Writing skills matter a lot if you want to be effective within an organization. Especially if you have manager in your title.
    • Product Managers are needed at scale, not at the beginning
    • Telling people to "get better at writing" is bad advice because it is not actionable.
    • How Adam actually became a better writer:
      • Writing every day
      • Running everything through a self-edit round in hemingwayapp.com
      • Separate the writing and editing phase. Don't do them at the same time.
      • Separate the writing and editing phase by at least one day if you are working on something substantial.
      • Business writing should be strong by being concise and clear. You want maximum impact for minimum word count.
    • Brandon has 3 real teams using Codex
    • Derek Sivers on present VS future focused people
    • Sequence of moving across the country and launching Codex seemed off
    • Future focused people have a hard time estimating the amount of mental energy things in the present will require
    • You have to understand attention management in order to improve time management
    • Adam underestimated how much attention his projects with freelancers would take
    • Brandon believes he made the right choice to ship sooner even though he was moving
    • Rough timeline of the next month for Codex
    • The way raising money while building really works
    • The raising process explains why so many founders flocked to silicon valley
    • The Quickstart Guide to Game Mastering has completed Alpha phase
    • Tightening up the intended audience will lead to a more effective guide
    • Write useful books by Rob Fitzpatrick
    • Applying product thinking to book writing
    • Holloway makes awesome books
    • Adam really wants you to just ship sooner. Big question: "How did he not internalize this even after a career at Shopify?"
    • Code Quality Challenge by Ben Orenstein
    • Cargo culting home feeds
    • Dev anxiety around Pull Requests
    • Our companies are too small for OKRs. Do or do not.
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あらすじ・解説

  • Clearing the creativity faucet as a metaphor for writing from David Perell
  • How to improve at writing
    • Writing prompts
    • Writing every day
  • Creative writing VS Business writing
  • Brandon's experience using a pre-written adventure module for our D&D game
  • Adam is learning about "adventure writing" which is a unique format that combines game design, utility, and creative writing
  • Adam started an "Adventure Reading Club" to learn more about the format
  • Product Managers should take more notes to practice writing
  • Writing skills matter a lot if you want to be effective within an organization. Especially if you have manager in your title.
  • Product Managers are needed at scale, not at the beginning
  • Telling people to "get better at writing" is bad advice because it is not actionable.
  • How Adam actually became a better writer:
    • Writing every day
    • Running everything through a self-edit round in hemingwayapp.com
    • Separate the writing and editing phase. Don't do them at the same time.
    • Separate the writing and editing phase by at least one day if you are working on something substantial.
    • Business writing should be strong by being concise and clear. You want maximum impact for minimum word count.
  • Brandon has 3 real teams using Codex
  • Derek Sivers on present VS future focused people
  • Sequence of moving across the country and launching Codex seemed off
  • Future focused people have a hard time estimating the amount of mental energy things in the present will require
  • You have to understand attention management in order to improve time management
  • Adam underestimated how much attention his projects with freelancers would take
  • Brandon believes he made the right choice to ship sooner even though he was moving
  • Rough timeline of the next month for Codex
  • The way raising money while building really works
  • The raising process explains why so many founders flocked to silicon valley
  • The Quickstart Guide to Game Mastering has completed Alpha phase
  • Tightening up the intended audience will lead to a more effective guide
  • Write useful books by Rob Fitzpatrick
  • Applying product thinking to book writing
  • Holloway makes awesome books
  • Adam really wants you to just ship sooner. Big question: "How did he not internalize this even after a career at Shopify?"
  • Code Quality Challenge by Ben Orenstein
  • Cargo culting home feeds
  • Dev anxiety around Pull Requests
  • Our companies are too small for OKRs. Do or do not.

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