• TOGP #56: "On the Level: Water Levels"

  • 2024/07/23
  • 再生時間: 1 時間 33 分
  • ポッドキャスト

TOGP #56: "On the Level: Water Levels"

  • サマリー

  • This week we’re discussing a level design trope in video games that many would rather didn’t exist - Water levels! These levels either take place underwater with some kind of swimming mechanic, or at minimum feature water as a central theme or mechanic. They often include changes to player mobility - especially in the underwater examples - which doesn’t always go over well amongst players, as a lot of times movement speed through the level is hindered. We’ll be discussing the design trope as a whole, specific cases that we dislike the most, and MAYBE even offering some examples of where it’s done well.

    ---------------------------------

    That One Gaming Podcast website
    https://thatonegamingpodcast.buzzsprout.com

    Join the official TOGP Discord!
    https://discord.gg/JsaQ2xu7kU

    Find us outside the podcast!

    Colin:
    Youtube:
    https://www.youtube.com/deliciousmorsels
    https://www.youtube.com/@deliciousmorselsmusic

    Twitter:
    https://www.twitter.com/DeliciousMorsel

    Twitch:
    https://www.twitch.tv/deliciousmorsels

    Music Profiles:
    Spotify:
    https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
    Apple:
    https://music.apple.com/us/artist/colin-angus/1509390991
    Bandcamp:
    https://deliciousmorsels.bandcamp.com

    Find Lucas in the Trees:
    https://www.linktr.ee/karn_evil_999

    Find Neal in the Trees also:
    ...

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あらすじ・解説

This week we’re discussing a level design trope in video games that many would rather didn’t exist - Water levels! These levels either take place underwater with some kind of swimming mechanic, or at minimum feature water as a central theme or mechanic. They often include changes to player mobility - especially in the underwater examples - which doesn’t always go over well amongst players, as a lot of times movement speed through the level is hindered. We’ll be discussing the design trope as a whole, specific cases that we dislike the most, and MAYBE even offering some examples of where it’s done well.

---------------------------------

That One Gaming Podcast website
https://thatonegamingpodcast.buzzsprout.com

Join the official TOGP Discord!
https://discord.gg/JsaQ2xu7kU

Find us outside the podcast!

Colin:
Youtube:
https://www.youtube.com/deliciousmorsels
https://www.youtube.com/@deliciousmorselsmusic

Twitter:
https://www.twitter.com/DeliciousMorsel

Twitch:
https://www.twitch.tv/deliciousmorsels

Music Profiles:
Spotify:
https://open.spotify.com/artist/5ABlNgbkRZWwkdnHFjrgrp?si=mR7gbGnRTI6CBLoDT3yL-g
Apple:
https://music.apple.com/us/artist/colin-angus/1509390991
Bandcamp:
https://deliciousmorsels.bandcamp.com

Find Lucas in the Trees:
https://www.linktr.ee/karn_evil_999

Find Neal in the Trees also:
...

TOGP #56: "On the Level: Water Levels"に寄せられたリスナーの声

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