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サマリー
あらすじ・解説
With the 3DO now launched in North America and Japan, and a European release on the horizon, it was time for the game developers to stand up and show what the machine could do.
After the stunted launch in North America, where there was only one game available on the day of launch, things were going to be different for Europe, which would benefit the North American and Japanese markets by association.
1994 saw a slew of great games released for the system, and really helped gamers see what all the early fuss had been about.
With these games in the library, and the promise of an even better 1995 release line-up, it looked like the 3DO was here to stay.
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