
Laws of UX
Using Psychology to Design Better Products & Services
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
Audible会員プラン 無料体験
-
ナレーター:
-
Jason Leikam
-
著者:
-
Jon Yablonski
このコンテンツについて
An understanding of psychology - specifically the psychology behind how users behave and interact with digital interfaces - is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them.
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
You’ll learn:
- How aesthetically pleasing design creates positive responses
- The principles from psychology most useful for designers
- How these psychology principles relate to UX heuristics
- Predictive models including Fitts’ law, Jakob’s law, and Hick’s law
- Ethical implications of using psychology in design
- A framework for applying these principles
こちらもおすすめ
-
Hackers & Painters
- Big Ideas from the Computer Age
- 著者: Paul Graham
- ナレーター: Mark Sando
- 再生時間: 7 時間 44 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
著者: Paul Graham
-
The Laws of Simplicity
- Design, Technology, Business, Life
- 著者: John Maeda
- ナレーター: Nick Podehl
- 再生時間: 2 時間 44 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Finally, we are learning that simplicity equals sanity. We’re rebelling against technology that’s too complicated, DVD players with too many menus, and software accompanied by 75-megabyte “read me” manuals. The iPod’s clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that’s simple and easy to use, but also does all the complex things we might ever want it to do.
-
-
Simplicity and simple way of life being the best
- 投稿者: シンプルイングリッシュの村上博昭 日付: 2022/11/12
著者: John Maeda
-
Why We Love Dogs, Eat Pigs, and Wear Cows
- An Introduction to Carnism, 10th Anniversary Edition
- 著者: Melanie Joy PhD, Yuval Noah Harari - foreword
- ナレーター: Heather Wynne
- 再生時間: 5 時間
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Why We Love Dogs, Eat Pigs, and Wear Cows offers an absorbing look at what social psychologist Melanie Joy calls carnism, the belief system that conditions us to eat certain animals when we would never dream of eating others. Carnism causes extensive animal suffering and global injustice, and it drives us to act against our own interests and the interests of others without fully realizing what we are doing.
著者: Melanie Joy PhD, 、その他
-
UX Research
- Practical Techniques for Designing Better Products
- 著者: Brad Nunnally, David Farkas
- ナレーター: Charlie Krone
- 再生時間: 5 時間 14 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. But anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
著者: Brad Nunnally, 、その他
-
The Rules of Programming
- The Missing Manual: How to Write Better Code
- 著者: Chris Zimmerman
- ナレーター: Ray Greenley
- 再生時間: 7 時間 10 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code.
著者: Chris Zimmerman
-
Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- 著者: Bill Lubanovic
- ナレーター: Derek Dysart
- 再生時間: 13 時間 3 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Easy to understand and engaging, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you've learned.
著者: Bill Lubanovic
-
Hackers & Painters
- Big Ideas from the Computer Age
- 著者: Paul Graham
- ナレーター: Mark Sando
- 再生時間: 7 時間 44 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
著者: Paul Graham
-
The Laws of Simplicity
- Design, Technology, Business, Life
- 著者: John Maeda
- ナレーター: Nick Podehl
- 再生時間: 2 時間 44 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Finally, we are learning that simplicity equals sanity. We’re rebelling against technology that’s too complicated, DVD players with too many menus, and software accompanied by 75-megabyte “read me” manuals. The iPod’s clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that’s simple and easy to use, but also does all the complex things we might ever want it to do.
-
-
Simplicity and simple way of life being the best
- 投稿者: シンプルイングリッシュの村上博昭 日付: 2022/11/12
著者: John Maeda
-
Why We Love Dogs, Eat Pigs, and Wear Cows
- An Introduction to Carnism, 10th Anniversary Edition
- 著者: Melanie Joy PhD, Yuval Noah Harari - foreword
- ナレーター: Heather Wynne
- 再生時間: 5 時間
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Why We Love Dogs, Eat Pigs, and Wear Cows offers an absorbing look at what social psychologist Melanie Joy calls carnism, the belief system that conditions us to eat certain animals when we would never dream of eating others. Carnism causes extensive animal suffering and global injustice, and it drives us to act against our own interests and the interests of others without fully realizing what we are doing.
著者: Melanie Joy PhD, 、その他
-
UX Research
- Practical Techniques for Designing Better Products
- 著者: Brad Nunnally, David Farkas
- ナレーター: Charlie Krone
- 再生時間: 5 時間 14 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. But anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
著者: Brad Nunnally, 、その他
-
The Rules of Programming
- The Missing Manual: How to Write Better Code
- 著者: Chris Zimmerman
- ナレーター: Ray Greenley
- 再生時間: 7 時間 10 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code.
著者: Chris Zimmerman
-
Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- 著者: Bill Lubanovic
- ナレーター: Derek Dysart
- 再生時間: 13 時間 3 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Easy to understand and engaging, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you've learned.
著者: Bill Lubanovic
-
Designing Data-Intensive Applications
- The Big Ideas Behind Reliable, Scalable, and Maintainable Systems
- 著者: Martin Kleppmann
- ナレーター: Benjamin Lange
- 再生時間: 20 時間 56 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Author Martin Kleppmann helps you navigate the diverse data landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications.
著者: Martin Kleppmann
-
JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- 著者: David Flanagan
- ナレーター: Gabriel Vaughan
- 再生時間: 25 時間 27 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
著者: David Flanagan
-
Design for How People Think
- Using Brain Science to Build Better Products
- 著者: John Whalen PhD
- ナレーター: Mitchell Dorian
- 再生時間: 4 時間 43 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights.
著者: John Whalen PhD
-
Linux for Beginners
- How to Master the Linux Operating System and Command Line from Scratch
- 著者: Noah Herrmann
- ナレーター: Joshua Mount
- 再生時間: 3 時間 7 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
It's challenging to assess and understand how to learn a new skill, mainly when the subject appears vast. There can be so much data available that it is difficult to know where to begin. Even worse, you start learning and soon find there are so many definitions, commands, and complexities not clarified. This book is helpful even if you have never used Linux before but want to master it.
著者: Noah Herrmann
-
Clean Code
- A Handbook of Agile Software Craftsmanship
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 5 時間 49 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
著者: Robert C. Martin
-
Clean Architecture
- A Craftsman's Guide to Software Structure and Design
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 8 時間 24 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Clean Architecture is an essential book for every current or aspiring software architect, systems analyst, system designer, and software manager - and for every programmer who must execute someone else’s designs.
著者: Robert C. Martin
-
The Laws of Thermodynamics
- A Very Short Introduction
- 著者: Peter Atkins
- ナレーター: Nick Sullivan
- 再生時間: 3 時間 31 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
The laws of thermodynamics drive everything that happens in the universe. From the sudden expansion of a cloud of gas to the cooling of hot metal - everything is moved or restrained by four simple laws. This powerful and compact introduction explains what these four laws are and how they work, using accessible language and virtually no mathematics.
著者: Peter Atkins
-
Software Engineering at Google
- Lessons Learned from Programming Over Time
- 著者: Titus Winters, Tom Manshreck, Hyrum Wright
- ナレーター: Mark Sando
- 再生時間: 23 時間 36 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
著者: Titus Winters, 、その他
-
Tidy First?
- A Personal Exercise in Empirical Software Design
- 著者: Kent Beck
- ナレーター: Stephen R. Thorne
- 再生時間: 2 時間 41 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Messy code is a nuisance. "Tidying" code, to make it more readable, requires breaking it up into manageable sections. In this practical guide, author Kent Beck, creator of Extreme Programming and pioneer of software patterns, suggests when and where you might apply tidyings to improve your code while keeping the overall structure of the system in mind. Instead of trying to master tidying all at once, this book lets you try out a few examples that make sense for your problem. If you have a big function containing many lines of code, you'll learn how to logically divide it into smaller chunks.
著者: Kent Beck
-
Learning SQL (3rd Edition)
- Generate, Manipulate, and Retrieve Data
- 著者: Alan Beaulieu
- ナレーター: Mike Chamberlain
- 再生時間: 7 時間 29 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
As data floods into your company, you need to put it to work right away—and SQL is the best tool for the job. With the latest edition of this introductory guide, author Alan Beaulieu helps developers get up to speed with SQL fundamentals for writing database applications, performing administrative tasks, and generating reports. You'll find new chapters on SQL and big data, analytic functions, and working with very large databases.
著者: Alan Beaulieu
-
Blue Ocean Strategy
- How to Create Uncontested Market Space and Make Competition Irrelevant
- 著者: W. Chan Kim, Renee Mauborgne
- ナレーター: Grover Gardner
- 再生時間: 6 時間 27 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
In an audiobook that challenges everything you thought you knew, W. Chan Kim and Renee Mauborgne assert that tomorrow's leading companies will succeed, not by battling their rivals for market share in the bloody "red ocean" of a shrinking profit pool, but by creating "blue oceans" of untapped new market spaces ripe for growth.
著者: W. Chan Kim, 、その他
-
Nudge: The Final Edition
- Improving Decisions About Money, Health, and the Environment
- 著者: Richard H. Thaler, Cass R. Sunstein
- ナレーター: Sean Pratt
- 再生時間: 11 時間 33 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Since the original publication of Nudge more than a decade ago, the title has entered the vocabulary of businesspeople, policy makers, engaged citizens, and consumers everywhere. The book has given rise to more than 200 "nudge units" in governments around the world and countless groups of behavioral scientists in every part of the economy. It has taught us how to use thoughtful "choice architecture" - a concept the authors invented - to help us make better decisions for ourselves, our families, and our society.
著者: Richard H. Thaler, 、その他
-
Data Mesh
- Delivering Data-Driven Value at Scale
- 著者: Zhamak Dehghani
- ナレーター: Zura Johnson
- 再生時間: 14 時間 2 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
We're at an inflection point in data, where our data management solutions no longer match the complexity of organizations, the proliferation of data sources, and the scope of our aspirations to get value from data with AI and analytics. In this practical book, Zhamak Dehghani introduces data mesh, a decentralized sociotechnical paradigm drawn from modern distributed architecture that provides a new approach to sourcing, sharing, accessing, and managing analytical data at scale.
著者: Zhamak Dehghani
-
In Praise of Shadows
- 著者: Junichiro Tanizaki
- ナレーター: David Rintoul
- 再生時間: 1 時間 28 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
In Praise of Shadows is an eloquent tribute to the austere beauty of traditional Japanese aesthetics. Through architecture, ceramics, theatre, food, women, and even toilets, Tanizaki explains the essence of shadows and darkness, and how they are able to augment beauty. He laments the heavy electric lighting of the West and its introduction to Japan, and shows how the artificial, bright, and polished aesthetic of the West contrasts unfavorably with the moody and natural light of the East.
-
-
Shadows being spirituality
- 投稿者: シンプルイングリッシュの村上博昭 日付: 2023/01/07
-
Lean UX: Designing Great Products with Agile Teams (Second Edition)
- 著者: Jeff Gothelf, Josh Seiden
- ナレーター: Douglas Martin
- 再生時間: 4 時間 56 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
著者: Jeff Gothelf, 、その他
-
Resilience
- HBR Emotional Intelligence Series
- 著者: Harvard Business Review
- ナレーター: Daniel Henning, Rachel Perry
- 再生時間: 2 時間 4 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
How do some people bounce back with vigor from daily setbacks, professional crises, or even intense personal trauma? This collection of articles from HBR includes "How Resilience Works", by Diane Coutu; "Resilience for the Rest of Us", by Daniel Goleman; "How to Evaluate, Manage, and Strengthen Your Resilience", by David Kopans; "Find the Coaching in Criticism", by Sheila Heen and Douglas Stone; and much more.
-
Designing for Behavior Change (2nd Edition)
- Applying Psychology and Behavioral Economics
- 著者: Stephen Wendel
- ナレーター: Danny Hughes
- 再生時間: 12 時間 46 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Designers and managers hope their products become essential for users-integrated into their lives like Instagram, Lyft, and others have become. Such deep integration isn't accidental: it's a process of careful design and iterative learning, especially for technology companies. This guide shows you how to apply behavioral science—research that supports many products—to help your users achieve their goals using your product.
著者: Stephen Wendel
-
プロダクトマネジメントのすべて 事業戦略・IT開発・UXデザイン・マーケティングからチーム・組織運営まで
- 著者: 及川 卓也, 曽根原 春樹, 小城 久美子
- ナレーター: 斉藤 康史
- 再生時間: 16 時間 30 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
世界水準のプロダクトマネージャーの叡智はこの1冊で完璧に得られる!Google、Microsoft、SmartNewsなどのプロダクト、BtoCおよびBtoB領域で国内のみならずグローバル展開に携わ
-
-
期待以上!
- 投稿者: Amazon カスタマー 日付: 2022/06/19
著者: 及川 卓也, 、その他
-
Game Theory
- A Very Short Introduction
- 著者: Ken Binmore
- ナレーター: Jesse Einstein
- 再生時間: 6 時間 11 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Games are everywhere: Drivers maneuvering in heavy traffic are playing a driving game. Bargain hunters bidding on eBay are playing an auctioning game. The supermarket's price for corn flakes is decided by playing an economic game. This Very Short Introduction offers a succinct tour of the fascinating world of game theory, a groundbreaking field that analyzes how to play games in a rational way.
著者: Ken Binmore
-
Mathematics
- A Very Short Introduction
- 著者: Timothy Gowers
- ナレーター: Craig Jessen
- 再生時間: 5 時間 21 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
The aim of this book is to explain, carefully but not technically, the differences between advanced, research-level mathematics and the sort of mathematics we learn at school. The most fundamental differences are philosophical, and listeners of this book will emerge with a clearer understanding of paradoxical-sounding concepts such as infinity, curved space, and imaginary numbers. The first few chapters are about general aspects of mathematical thought.
著者: Timothy Gowers
-
深層学習の原理に迫る: 数学の挑戦
- 著者: 今泉 允聡
- ナレーター: 佐々 健太
- 再生時間: 2 時間 52 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
第三次人工知能(AI)ブームの中核的役割を果たす深層学習(ディープ・ラーニング)は、その高い信頼性と汎用性ゆえに様々な領域に応用されていく一方で、
-
-
わかりやすい
- 投稿者: CAEエンジニア 日付: 2023/04/24
著者: 今泉 允聡
-
BUILD──真に価値あるものをつくる型破りなガイドブック
- 著者: トニー・ファデル, 土方 奈美
- ナレーター: 辻井 健吾
- 再生時間: 14 時間 52 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
「iPodの生みの親」シリコンバレーの異端児による世界的ベストセラー「うん、確かにスティーブ(・ジョブズ)はイカれてる。でも最後は正義が勝つんだ」ーー
-
-
チームワーク
- 投稿者: アフロ 日付: 2025/04/03
著者: トニー・ファデル, 、その他
-
The Art of Agile Development, 2nd Edition
- 著者: James Shore, Martin Fowler - foreword, Diana Larsen - contributor, 、その他
- ナレーター: Mike Lenz
- 再生時間: 23 時間 2 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Most companies developing software employ something they call "Agile." But there's widespread misunderstanding of what Agile is and how to use it. If you want to improve your software development team's agility, this comprehensive guidebook's clear, concrete, and detailed guidance explains what to do and why, and when to make trade-offs.
著者: James Shore, 、その他
-
Deep Learning
- MIT Press Essential Knowledge Series
- 著者: John D. Kelleher
- ナレーター: Joel Richards
- 再生時間: 5 時間 49 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
In this volume in the MIT Press Essential Knowledge series, computer scientist John Kelleher offers an accessible and concise but comprehensive introduction to the fundamental technology at the heart of the artificial intelligence revolution. Kelleher explains some of the basic concepts in deep learning, presents a history of advances in the field, and discusses the current state of the art.
著者: John D. Kelleher