• #182 - Dennis Mejillones Interview (Character Artist On Skyrim, Fallout 4, 76 & Starfield)

  • 2025/01/12
  • 再生時間: 1 時間 1 分
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#182 - Dennis Mejillones Interview (Character Artist On Skyrim, Fallout 4, 76 & Starfield)

  • サマリー

  • Dennis is an exceptional character artist who is best known for his tenure at Bethesda from Skyrim to Starfield. He has now retired from the video game industry.

    #starfield #fallout4 #skyrim

    SOCIAL MEDIA

    ARTSTATON - https://www.artstation.com/vsions

    INSTAGRAM - @vsions1

    TWITTER - @Vsions Y

    OUTUBE - @Vsions

    TIMESTAMPS

    00:00 - Intro

    00:30 - Rivalry With Jonah Lobe At Bethesda

    04:10 - Werewolf Was Almost Cut From Skyrim

    08:40 - Dennis Broke Work Protocol To Get Things In Bethesda Games Resulting In Burned Bridges

    12:40 - Work On NPC Eyes In Fallout 4 That Todd Rejected

    17:03 - Dennis’ Thoughts On Todd Howard

    20:48 - Creation Engine Has Been Rewritten Multiple Times/Misunderstanding Of Bethesda Development

    24:00 - Difference Between Rockstar & Bethesda Games

    26:00 - Bethesda Devs Agree With Fan Criticisms

    28:48 - Modding Community

    29:50 - Beauacracy Has Changed Bethesda/Staff Are Underpaid

    34:30 - Fun Isn’t The Focus Of Games Anymore

    37:05 - Todd Is In A Tough Position With Elder Scrolls VI Cause Of Microsoft

    40:10 - No One Can Ever Replace Todd

    42:00 - Q+A - What Were The Teams Feelings Towards The End Of Developing Skyrim

    44:57 - Q+A - Why Heavy Gore Was Cut From Starfield

    47:22 - Q+A - Which Model Changes Most From Concept Art To In Game

    49:20 - Robots Age More Gracefully Than Humans

    50:58 - 3D Models/Full Sentry Bot Robot Malfunctioning Story

    55:20 - Fallout TV Show

    57:16 - Closing Comments

    続きを読む 一部表示

あらすじ・解説

Dennis is an exceptional character artist who is best known for his tenure at Bethesda from Skyrim to Starfield. He has now retired from the video game industry.

#starfield #fallout4 #skyrim

SOCIAL MEDIA

ARTSTATON - https://www.artstation.com/vsions

INSTAGRAM - @vsions1

TWITTER - @Vsions Y

OUTUBE - @Vsions

TIMESTAMPS

00:00 - Intro

00:30 - Rivalry With Jonah Lobe At Bethesda

04:10 - Werewolf Was Almost Cut From Skyrim

08:40 - Dennis Broke Work Protocol To Get Things In Bethesda Games Resulting In Burned Bridges

12:40 - Work On NPC Eyes In Fallout 4 That Todd Rejected

17:03 - Dennis’ Thoughts On Todd Howard

20:48 - Creation Engine Has Been Rewritten Multiple Times/Misunderstanding Of Bethesda Development

24:00 - Difference Between Rockstar & Bethesda Games

26:00 - Bethesda Devs Agree With Fan Criticisms

28:48 - Modding Community

29:50 - Beauacracy Has Changed Bethesda/Staff Are Underpaid

34:30 - Fun Isn’t The Focus Of Games Anymore

37:05 - Todd Is In A Tough Position With Elder Scrolls VI Cause Of Microsoft

40:10 - No One Can Ever Replace Todd

42:00 - Q+A - What Were The Teams Feelings Towards The End Of Developing Skyrim

44:57 - Q+A - Why Heavy Gore Was Cut From Starfield

47:22 - Q+A - Which Model Changes Most From Concept Art To In Game

49:20 - Robots Age More Gracefully Than Humans

50:58 - 3D Models/Full Sentry Bot Robot Malfunctioning Story

55:20 - Fallout TV Show

57:16 - Closing Comments

#182 - Dennis Mejillones Interview (Character Artist On Skyrim, Fallout 4, 76 & Starfield)に寄せられたリスナーの声

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